動態模擬粒子潰堤效果

2021-04-20 06:54:12 字數 1788 閱讀 4441

#region 粒子系統計算

public void initparticles(string filename, isceneviewer  sceneviwer) }

#endregion

public void drawparticles(double dx,double dy,double dz) }

} delay++;

// increase rainbow mode color cycling delay counter

if (rainbow && (delay > 25)) }

gl.gldisable(gl.gl_blend);

} private void loadtextures(string filename)

finally }

} ///

/// orient the icons so that it'll face the camera

///

private void orientbillboard() }

}

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