opencv相機標定 3 魚眼鏡頭成像模型與標定

2021-10-07 13:36:52 字數 3629 閱讀 3391

這篇部落格介紹得很詳細,鏈結

其中,opencv魚眼相機標定後,畸變引數是4個,鏈結裡部落格的畸變引數是五個,應該是使k0=1.

1)世界座標系->相機座標系

2)相機座標系->影象物理座標系

注意使用的是歸一化的座標,魚眼模型好像都是近似為單位球面投影模型,這點還是比較困惑,為什麼不直接用f,而是在單位球面上建模。

徑向畸變座標

xd,yd這個公式不太明白,括號內應該是rd才對吧?不過如果是單位球面、等距投影,rd=theta_d,這樣就說的通了。

3)影象物理座標系->影象畫素座標系

綜合:

#include

"learnbasic.h"

#include

"stdio.h"

#include

#include

#include

void

getfiles

(string path, vector

& files)

else

}while

(_findnext

(hfile,

&fileinfo)==0

);_findclose

(hfile);}

}void

fisheyecalibration()

//檢測棋盤點

namedwindow

("img"

, window_normal)

;for

(int i =

0; i < picnum; i++

) worldpoints.

push_back

(worldpoint)

;cornersubpix

(img_gray, imgpoint, cv::

size(3

,3), cv::

size(-

1,-1

),cv::

termcriteria

(cv::termcriteria::max_iter + termcriteria::eps,30,

0.1));

// drawchessboardcorners(img, cv::size(colnum, rownum), imgpoint, true);

// imshow("img", img);

// waitkey(0);

imgpoints.

push_back

(imgpoint);}

//標定

cv::fisheye::

calibrate

(worldpoints, imgpoints, picsize, cameramatrix, distcoeffs,

rvecs, tvecs, flag, cv::

termcriteria(3

,20,1e-6))

; cout << cameramatrix << endl;

cout << distcoeffs << endl;

//調整相機顯示

double mechinew =

540;

//設定想要的幅面寬,高按比例轉換

double chessboardw =

(colnum-1)

* space;

//棋盤點範圍,範圍外畸變校正的效果應該比較差

double chessboardh =

(rownum-1)

* space;

vector undistort_imgpts;

vector prj_imgpts;

mat newcameramatrix = cameramatrix.

clone()

; cv::fisheye::

projectpoints

(worldpoints[0]

, prj_imgpts, rvecs[0]

, tvecs[0]

, cameramatrix, distcoeffs,0,

noarray()

);cv::fisheye::

undistortpoints

(prj_imgpts, undistort_imgpts, cameramatrix, distcoeffs, cv::

noarray()

, cameramatrix)

;double chessboardw_pix =

fabs

(undistort_imgpts.at(

0).x - undistort_imgpts.

at(rownum*colnum -1)

.x);

double chessboardh_pix =

fabs

(undistort_imgpts.at(

0).y - undistort_imgpts.

at(rownum*colnum -1)

.y);

double pixsize =

sqrt((

pow(chessboardw,2)

+pow

(chessboardw,2)

)/(pow

(chessboardw_pix,2)

+pow

(chessboardh_pix,2)

)); cout <<

"畸變校正後畫素精度:"

<< pixsize<< endl;

double scale = mechinew / pixsize /picsize.width;

//縮放比例,確定新的內參,可以想象為把靶面尺寸縮放

cout <<

"scale:"

<

newcameramatrix.at<

double

>(0

,0)= cameramatrix.at<

double

>(0

,0)/scale;

newcameramatrix.at<

double

>(1

,1)= cameramatrix.at<

double

>(1

,1)/scale;

mat mapx, mapy;

cv::fisheye::

initundistortrectifymap

(cameramatrix, distcoeffs, cv::matx33d::

eye(

), newcameramatrix,

picsize, cv_16sc2, mapx, mapy)

;for

(int i =

0; i < picnum; i++

)}

調整顯示後,大致就是我需要的乙個540寬左右區域的範圍

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